This hackathon is free of charge!
Just register (or you will not get food or swag) and come down!
- Build something new. You may reuse code for specific components, but recycling an entire project is not okay.
- Projects will be judged on awesomeness. Decisions made by the judges are final.
- Hardware projects are welcome! We will also be having a booth that allows you to borrow some commonly used hardware for your projects.
This hackathon is open to:
- Students in any educational institution, anywhere from primary school to graduate studies
- Anyone awaiting entry into an educational institution (including NSFs and PhD candidates)
Students studying in overseas institutions are welcome, but we cannot provide assistance (e.g. visa, accommodation) in getting to Singapore.
Non-students are welcome but will not be eligible for prizes.
- A team must have at most 4 members.
- A team can be assigned to you at your request.
- You are encouraged to stay for the whole duration of the event, to join the hype, network with fellow participants, and participate in the midnight surprise! We recommend bringing sleeping bags.
Please abide by the the MLH Code of Conduct.
Top 8 Teams
Google Home Mini
Kindle Paperwhite 4
Coreteam's Best Roll
Dell 24" Monitor
Most Annoying Hack
Anker Soundcore Motion Q
Most Entertaining Hack
Yubikey 5 NFC
Most Beautiful Hack
Philips Hue White & Colour Starter Kit
Most Socially Useful Hack
Xbox One S
Best Hardware Hack
SanDisk Extreme Portable SSD
Most Awesomely Useless Hack
Best Freshman Hack1
Brother Mono Laser Printer
Best Pre-University Hack2
JBL Clip 3
Best Beginner Hack3
Raspberry Pi 4 Model B Kit
1 teams fully made up of freshmen (first year-of-study in university) will be considered for this award
2 teams fully made up of pre-university members (e.g. Primary/Secondary/JC/NSFs) will be considered for this award
3 teams fully made up of first-time hackathon participants will be considered for this award
None of this would have been possible without our benevolent sponsors who believe in working with us to spread the hacker culture in Singapore!
Hack&Roll 2019 saw close to 550 signups and around 134 projects. Prizes included 3D printers, ASUS Chromebit CS10 Sticks, and Google Home Minis. Winning projects included Tetris in NUSMods, a bot that draws doodles, and a visual novel game; check all the projects here.
Hack&Roll 2018 saw close to 500 signups and around 105 projects. Prizes included 24" gaming monitors, Kindle Paperwhites, and Google Home Minis. Winning projects included a cat cage built out by primary school students and a maze solver with the Unix tool `sed`; check all the projects here.
Hack&Roll 2017 had 450 signups and around 100 projects. Projects included a robot controlled with sound and a browser extension that provides hand-gesture-based control of the browser. Check them out here. This was also the first year we started the "Most Entertaining Hack" and the "Coreteam's Best Roll" (which included a mystery prize)!
Hack&Roll 2016 hosted more than 350 students and saw more than 60 projects. Check them out here. Prizes included 3D doodler pens, Pebble Time, and Razer Deathadders.